Liquid chrome wave with lime-green reflections — hero still
Black-and-white portrait of a woman with dark lipstick

FIG. 00 — DIRECTOR’S CUT

Black-and-white portrait of a woman with dark lipstick

FIG. 00 — DIRECTOR’S CUT

(01) — Junu Agency — MMXXVI

NEW YORK — --:--:--

REC — JUNU STUDIO

CREATIVE agency FOR BOLD BRANDS

CREATIVE agency FOR BOLD BRANDS

CREATIVE agency FOR BOLD BRANDS

Junu is a creative agency crafting brands, cinematic websites, 3D and motion for ambitious companies. Demo copy — replace with your own story.

Scroll

EST. 2018 — ©2026

01 — MANIFESTO

(01/13)

WE DON’T MAKE WEBSITES. WE DIRECT experiences. EVERY SCROLL IS A CUT, EVERY HOVER A CLOSE-UP, EVERY PIXEL A DECISION. WE WORK WHERE STRATEGY, DESIGN AND CODE COLLIDE — BUILDING BRANDS PEOPLE feel BEFORE THEY UNDERSTAND.

— THE JUNU TEAM, 2026

DESIGN × CODE × CINEMA

02 — ABOUT

(02/13)

Black-and-white portrait — About
Black-and-white portrait — About

FIG. 01 — JUNU STUDIO, 2026

BEHIND THE frame

Junu is an independent creative agency. For eight years we’ve helped startups, brands and cultural institutions turn bold ideas into work people remember.

Our process blends strategy, art direction, motion and engineering. We care about the details most people never notice — because that’s where great brands live.

Creative Development

08 YRS

WebGL / Three.js / GLSL

06 YRS

Motion Design / GSAP

07 YRS

UI / UX / Art Direction

08 YRS

Brand Identity

05 YRS

08+

YEARS

120+

PROJECTS

14

AWARDS

∞

CLIENTS

ABOUT — CREATIVE AGENCY — EST. 2018

TEAM — THE PEOPLE

(04 PEOPLE)

THE crew

A small, senior team of designers and developers. Every project is led by the people you meet on the first call.

Team member portrait
Team member portrait

01 / 04

ALEX MORGAN

FOUNDER — CREATIVE DIRECTOR

Team member portrait
Team member portrait
Team member portrait
Team member portrait

02 / 04

MIA TORRES

LEAD DESIGNER

Team member portrait
Team member portrait
Team member portrait
Team member portrait

03 / 04

JONAS WEBER

WEBGL DEVELOPER

Team member portrait
Team member portrait
Team member portrait
Team member portrait

04 / 04

PRIYA NAIR

MOTION DESIGNER

SELECTED WORK — 2023 / 2026 — FOUR PROJECTS

Dark sea under a stormy sky — Eclipse case study

Real-time gravitational lens shader — 60fps

04 — FEATURED CASE

(04/13)

ECLIPSE — A BLACK HOLE YOU CAN scroll

CLIENT

Nocturne Records

ROLE

Direction, Design, WebGL

YEAR

2026

DURATION

14 weeks

01

THE CHALLENGE

Launch a debut album with no singles, no press photos and no tour — only a feeling. The label wanted a site people would talk about, not just visit.

02

THE APPROACH

We built the album cover as a real-time black hole. Scrolling bends light around it; every track unlocks a new distortion and a new shade of lime.

03

THE RESULT

Featured as Awwwards Site of the Day, shared across music and design communities, and the album charted in its first week.

04

THE CRAFT

Custom GLSL shaders, Three.js and GSAP, tuned to hold 60fps on phones — with a calm, reduced-motion version of every effect.

+212%

AVERAGE SESSION TIME

4.2M

VISITS IN LAUNCH MONTH

SOTD

AWWWARDS SITE OF THE DAY

05 — SERVICES

(05/13)

WHAT WE do

01

BRAND IDENTITY

Logos, systems and visual languages built to last — and to move.

02

WEB DESIGN

Editorial, award-level interfaces with obsessive attention to detail.

03

CREATIVE DEVELOPMENT

WebGL, shaders, GSAP and performance-minded front-end engineering.

04

3D & MOTION

Real-time 3D, title sequences, product renders and micro-interactions.

05

ART DIRECTION

Concept, moodboards and creative leadership from idea to launch.

SERVICES — FIVE DISCIPLINES — ONE VISION

06 — CLIENTS

(06/13)

— IN ASSOCIATION WITH —

the brave few

RECORDS

NOCTURNE

ARCHITECTURE

VANTA

MOTORS

REDLINE

MAGAZINE

HOLLOW

GAMES

MONOLITH

FESTIVAL

STATIC

LABS

OBSIDIAN

STUDIO, TOKYO

KAGE

FASHION

NORTH//VOID

FILMS

ASHFALL

HOSPITALITY

CINDER & CO

AUDIO

HALCYON

AND MANY MORE AMBITIOUS BRANDS

07 — PROCESS

(07/13)

HOW IT happens

STEP 01 / 04

DISCOVER

Research, questions, listening. Finding the one idea worth building.

01

STEP 02 / 04

CONCEPT

Moodboards, storyboards and motion tests. Defining how it should feel.

02

STEP 03 / 04

CRAFT

Design and code in parallel. Iterating until every frame earns its place.

03

STEP 04 / 04

LAUNCH

Performance, testing and polish. Then the lights go down and the show starts.

04

08 — EXPERIENCE

(08/13)

EIGHT YEARS IN motion

2024 – NOW

JUNU AGENCY — FULL SERVICE

Brand, web & motion

WORLDWIDE

2022 – 2024

OPENED SECOND STUDIO

Team of 12

HYBRID — REMOTE

2020 – 2022

MOTION & 3D DEPARTMENT

New discipline

REMOTE

2019 – 2020

FIRST DIGITAL PRODUCTS

Web & e-commerce

STUDIO

2018

JUNU FOUNDED

Brand identity studio

DAY ONE

EXPERIENCE — 2018 → NOW — WORLDWIDE

09 — RECOGNITION

(09/13)

QUIET recognition

14

AWARDS & MENTIONS SINCE 2018

Awwwards — Site of the Day

ECLIPSE

2026

2026

FWA — FWA of the Day

REDLINE

2025

2025

CSS Design Awards — Website of the Day

VANTA

2025

2025

Awwwards — Developer Award

MONOLITH

2024

2024

Webby — Honoree

STATIC

2023

2023

10 — WORDS

(10/13)

“

Junu doesn’t deliver websites — they deliver opening nights. Our launch felt like a film premiere.
Creative Director — Nocturne Records
01 / 04

JOURNAL — NOTES, ESSAYS & FIELD RECORDINGS

12 — QUESTIONS

(12/13)

BEFORE YOU ask

BEFORE YOU ask

The questions clients ask most before we start. Anything else — just write to us.

Silhouette of a man against a glowing circle of light

FIG. 12 — AFTER HOURS AT JUNU

01

What does a typical project cost?

Most brand and website projects land between $8k and $40k depending on scope, 3D and motion. We’ll send a clear estimate after a short call. (Demo pricing — edit to suit.)

02

How long does a project take?

Usually 6 to 14 weeks from first call to launch. Smaller sites can ship in 3–4 weeks when the content is ready.

03

Do you partner with other teams?

Yes — we regularly partner with in-house teams and other studios, either leading the creative or joining an existing crew.

04

Which tools do you use?

Figma for design, Framer and Next.js for builds, GSAP and Three.js for motion and WebGL, Blender for 3D assets.

05

Will my site be fast and accessible?

Always. Every effect respects reduced-motion settings, works with a keyboard and is tuned to stay smooth on phones.

13 — CONTACT

(13/13)

LET’S CREATE
SOMETHING unreal

  • LET’S TALK

  • ✦

  • unreal ideas

  • ✦

  • OPEN FOR 2027

  • ✦

  • anywhere

  • ✦

  • WORLDWIDE

  • ✦

Create a free website with Framer, the website builder loved by startups, designers and agencies.